Character Select: GLaDOS
In Portal, you beat the boss on your own terms. GLaDOS is not alone in being the object of a satisfying boss fight that provides a fitting narrative and mechanical climax to a well-paced linear game. But she is unique in the sense that in killing her, you're destroying the very heart of a gameworld, that's kept you, the player, captive as much as it has the protagonist Chell.
Gabe Newell and JJ Abrams Team Up for Games and Films
Half Life and Portal movies, as well as a game designed by JJ Abrams, were announced at the DICE 2013 keynote address.
Portal 2 and LEGO = The Best Video You’ll See All Day
Portal 2 and LEGO by themselves, are fantastic. Together, you get the best internet video you'll see in a long time.
Quantum Conundrum comes out on PC today, XBLA and PSN on 11th July
Quantum Conundrum, a game from Portal co-creator Kim Swift & Airtight Games - is out on PC today. It will release on consoles next month
The Vault: Top 10 Most Iconic Pieces of Videogame Music
Music in videogames has come on leaps and bounds over the past few decades. We’ve gone from short, repeated chiptunes; to the lavish, fully-orchestrated, cinematic soundtracks we enjoy today. It is now easier than ever to buy gaming soundtracks, and it’s now even possible to see our favourite gaming themes played live. A group of […]
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Geek in the Tubes – Episode 7: Real Life Videogames
Hello and welcome to another episode of Geek in the Tubes, your monthly look at some of the best gaming-related videos which are available on the interweb. Unfortunately, Terry was unavailable this month to produce this episode, but worry not as I’ve stepped in with my own selection of fantastic videos. This week’s theme is […]
The Vault: Top Ten Boss Fights
Mary Goodden enters The Vault again with her Top Ten Boss Fights!
Will We Soon See Portal 2 DLC?
When Valve Marketing Guru Doug Lombardi announced that the company would be working on DLC for Portal 2, and aimed to have it ready for a summer 2011 release, the gaming community didn’t hold its breath. Valve-time is something we are all used to, and a Valve release window is very seldom set in stone. […]