New Fable III Details Emerge

by Asim Tanviron February 12, 2010
A few days ago we reported that at X10 Peter Molyneux would be revealing some Fable III gameplay feature that he thought would “piss off” many gamers. Today these feature have been revealed, so you ready for them?! Fable III will have no experience points and no health bar at all. Pissed off then?! Don’t […]

Peter Molyneux: Natal more Revolutionary than the Mouse

by Aaron Sullivanon February 8, 2010
Peter Molyneux has recently said that he believes that Natal will eventually be as revolutionary as the PC mouse, if not more so for gaming. He began with giving the mouse its dues by stating that it was a major factor in revolutionising PC gaming and then went on to say that  Natal could go […]


Molyneux Intends to Annoy Gamers with Fable III Anouncements

by Aaron Sullivanon February 8, 2010
As you might know we have been told to expect some “real” details on Fable III at the X10 event taking place in San Francisco this week and maybe some “gameplay” footage if your lucky. Molyneux, however, seems convinced that the upcoming anouncements are bound to “piss off” gamers everywhere. Sorry to be the bearer […]

Peter Molyneux Presents Project Natal’s Milo at BAFTA

by Aryel Abrahamion October 22, 2009
Last night in Piccadilly Peter Molyneux gave this years BAFTA video game lecture and the god is a geek team were there to soak up his wisdom and possibly obtain some information about Peter’s upcoming projects such as Natal and Fable 3. The night started with a champagne reception and a  photo-shoot with Mr Molyneux […]


Fable III announced

by Asim Tanviron August 19, 2009

E3 2009: Lionhead “Project Milo” footage

by Asim Tanviron June 2, 2009
Yesterday we briefly mentioned the slightly creepy yet  strangely interesting  interactive demo that was shown off during Microsoft’s E3 conference called Milo. Peter Molyneux went on about how this is the future of gaming and how Project Natal (the 360’s motion sensing camera) has allowed it to become reality. Well you can decide for yourself […]