Who’s in Control? – A Look at the Use/Overuse of Cut-Scenes in Video Games

by Jason Hendrickson May 5, 2012
In our latest opinion piece GodisaGeek.com's Jason Hendricks takes a look at the use of cinematics and Quick Time Events in video games, taking the control away from the player. Read the whole article over at GodisaGeek.com.

To RPG or not To RPG – A Look at the Evolution of the RPG

by Jason Hendrickson April 7, 2012
We take a look at where RPG's have come from, with their days as turn-based classics, to the more modern real time systems that have been in our current RPG's. Read the full article over at GodisaGeek.com.


Where Has the Challenge Gone? – A Look at the Difficulty of Video Games

by Jason Hendrickson March 5, 2012
We all remember a time when games used to be a little bit more difficult, Jason takes a look at the difficulty of video games and how it's changed over the year. Read the full article at GodisaGeek.com.

Arcade Impact – A Lament to Years Gone By…

by Jason Hendrickson February 19, 2012
A lot of us spent our childhoods in Arcades, the glow of the CRT monitors drawing us in like a moth to a lightbulb. They've largely disappeared over the years, GodisaGeek.com's Jason Hendricks feels the pain. Read the full article at GodisaGeek.com.


A Look Back at Shadow of the Colossus

by Ella McConnellon February 11, 2012
With The Last Guardian's release date getting ever closer (finally!) we take look back at Shadow of the Colossus. Read the full article at GodisaGeek.com

Sequels Vs New IPs – A Call (of Duty) to Arms

by Lee Garbutton February 2, 2012
Are yearly sequels killing the industry? Are new IPs worth the risk? Let Lee Garbutt gives you his personal thoughts on the matter.

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A Look Back At The PSN Downtime: Is All Forgiven?

by Terry Lucyon June 20, 2011
We take a look back at Sony's PSN nightmare and ask if the gaming community has forgiven Sony for the downtime and potential loss of personal information.