E3 2012 Interview: Robert Bowling Talks About His Upcoming Game, Human Element
We had a chance to sit down with Robert Bowling about his new company Robotoki and just what he's got planned for the recently announced Human Element. Read the entire interview at GodisaGeek.com.
Interview: Jeremy Greiner, Creative Manager on Darksiders II
GodisaGeek Interviewed with Jeremy Greiner, Creative Manager at THQ; about Darksiders II. Play as Death and bring death to all who oppose you. Read the full interview at GodisaGeek.com.
Making Fable Heroes – An Interview with Lionhead’s Ted Timmins
Fable Heroes is set to release this Wednesday on Xbox LIVE Arcade, so we sat down and had a chat with Lionhead's Ted Timmins, who just happens to be the creator of the game.
The Angels Have The Phonebox: An Interview with the Minds Behind Doctor Who: Worlds in Time
We recently got a chance to talk to Robert Nashak and Daniel James about the browser-based MMORPG Doctor Who: Worlds in Time. Read the full interview at GodisaGeek.com.
Making Alan Wake’s American Nightmare: An Interview with Remedy’s Oskari Hakkinen
GodisaGeek get to sit down with Remedy's Oskari Haikkinen to talk about all things Alan Wake oriented.
The Last Story Is Approaching
One of the Wii’s last big games is coming to European shores very, very soon. To prepare yourself for The Last Story, check out a new trailer and an insightful interview with Hironobu Sakaguchi.
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A Sit Down with the Creative Minds Behind Ghost Recon: Future Soldier
GodisaGeek sits down with the creative minds behind Ghost Recon: Future Soldier. Read the full interview at GodisaGeek.com now.
Exploring Stories: An Interview with Dear Esther’s Dan Pinchbeck
An exploration of interactive narrative and an avant-garde interpretation of the FPS, with Dear Esther creative director, Dan Pinchbeck. Full interview on GodisaGeek.com
Sony Still Optimistic About Vita
In a recent interview with Gamespot at CES, Sony's director of hardware, John Koller is keeping optimistic about the release of the PS Vita