This Time ‘Round, Tomb Raider’s Guide to Survival Looks at Combat

by Colm Ahernon February 21, 2013
Square Enix has released the third episode in their Guide to Survival series for Tomb Raider. Episode 3 looks at Survival Combat.

See The End of The Beginning in The Final Hours of Tomb Raider

by Robin Parkeron February 13, 2013
Crystal Dynamics today launched the fifth in their series of behind the scenes documentaries entitled, The Final Hours of Tomb Raider: The End of the Beginning.


Tomb Raider Monastery to Medical Helicopter Walkthrough

by James Bowdenon February 11, 2013
Tomb Raider creative director Noah Hughes describes the strategic combat and traversal abilities of the new Tomb Raider.

Square Enix Registers Legacy of Kain and Wolfenstein Domains

by Ben Skipperon February 11, 2013
Square Enix has registered domain names connected to the beloved Legacy of Kain and Wolfenstein series.


Tomb Raider’s Guide to Survival Videos Continue with Episode #2

by Colm Ahernon February 6, 2013
Square Enix have unleased episode 2 of Tomb Raider: Guide to Survival video series which focuses on exploration in the upcoming game

Tomb Raider Achievements Leaked

by Robin Parkeron January 21, 2013
The Achievements for the new Tomb Raider game have been leaked on xbox360achievements.org

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Tomb Raider Receiving the Limited Edition Controller Treatment for Xbox 360

by Laura Bakeron January 11, 2013
Retailing at £39.99 (ERP), Lara Croft's exciting looking Tomb Raider reboot will be getting a limited edition controller for Xbox 360, one which includes the switching D-pad, no less.

The Final Hours of Tomb Raider goes Behind the Scenes with its Multiplayer Modes

by Robin Parkeron January 9, 2013
Following the confimration that the new Tomb Raider game will feature multiplayer, their behind the scenes video series takes focus on it.

Tomb Raider Multiplayer Details Revealed

by Robin Parkeron January 4, 2013
Following the confimration that the new Tomb Raider game will feature multiplayer, here are more details about the different modes of play.