Interview with Behaviour Interactive: Rémi Racine and Wayne Meazza
An exclusive interview with the top brass of Behaviour
Anjali Bhimani interview: the voice of Medusa and Symmetra
From Stray Gods to Tabletop gaming, our interview with Anjali Bhimani
Disney Illusion Island interview: “a game made from a place of love”
"It’s all about the joy of movement".
Protodroid DeLTA interview with Adam Kareem: “how can I make Sonic feel great to control in 3D?”
From one Mega fan to another
An interview with Jurassic World Evolution 2 Senior Producer, Orcun Adsoy
When dinosaurs ruled the Earth
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Remnant 2 David Adams interview: “Even though it is randomised, every act in the game is handcrafted”
“It’s definitely cool in co-op”
Disgaea 7 interview: “We wanted a back to basics approach”
We spoke to dis guy! Disgaea. Get it? Good.
Homestead Arcana interview: “Game Pass has allowed us to reach a wider audience”
Check out our exclusive interview with Zhenghua Yang