NieR: Automata: An interview with Taro Yoko, Yosuke Saito and Takahisa Taura
"My story is really, really poor--it's a piece of shit, really"
Interview with Scott Carpenter, Lead Multiplayer Level Designer for Infinite Warfare
Listen all of y'all it's a sabotage
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Talking CoD: An interview with Miles Leslie, Multiplayer Producer at Treyarch
Spawn locations, re-creating fan favourites, and themes.