Developer Spotlight: Lexis Numerique
GodisaGeek takes a look at up and coming French Developer Lexis Numerique, and speaks to them about their games - both new and old.
Portable Pleasure: Three Decades of Nintendo Handhelds – Part Four: The Nintendo 3DS
In this final part, Lee explains how Nintendo's 3DS XL console owes it's entire design and functionality to it's predecessors. Read the full article over at GodisaGeek.com.
Portable Pleasure: Three Decades of Nintendo Handhelds – Part Three: The 00’s
In the third part of our Nintendo handheld retrospective Lee looks at a massive shift in technology for portable systems. Read the entire article at GodisaGeek.com.
Portable Pleasure: Three Decades of Nintendo Handhelds – Part Two: The 90′s
Part two of a four-part feature looks at Nintendo's absolute dominance of the handheld market, as their grip on the home console market begins to slip. Read the full article at GodisaGeek.com.
Portable Pleasure: Three Decades of Nintendo Handhelds – Part One: The 80’s
Part One of a four-part series, looking at Nintendo's contributions to portable gaming over the past three and a bit decades, and how their current portable system takes elements from each of Nintendo's previous systems. Read the entire article over at GodisaGeek.com.
Interview: Jon St. John, the Voice of Duke Nukem
Godisageek.com catches up with Jon St. John, the voice of Duke Nukem, to pick his mind on all things voice acting. Check out the full interview at GodisaGeek.com.
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Interview: Hitman: Absolution’s Roberto Marchesi, Art Director at IO Interactive
We recently got the chance to have a sit down chat with Roberto Marchesi the Art Director at IO Interactive about the upcoming game Hitman: Absolution. Read the full interview at GodisaGeek.com.
A Look Back on Soul Reaver and the Legacy of Kain Series
Recently, a rumour stating that Crystal Dynamics is currently working on a Soul Reaver HD remake began to circulate, leading to speculation as to whether this would indeed be a reboot of an existing title, a continuation of the series or something else entirely. So what are the odds? Read the full article at GodisaGeek.com.
Metal…Gear?! Celebrating 25 Years Of Snake
25 years ago, a game was released on the little-known MSX system that was way ahead of it’s time, and spawned a whole heap of sequels and spin-offs. What better time  to gush over one of the greatest series of games? WARNING! Expect possible spoilers.