Reach the Submarine is the twelfth part of our complete walkthrough for Lord Winklebottom Investigates by Cave Monsters. In it, we tackle how to Reach the Submarine on your adventure. You should have no trouble with Lord Winklebottom Investigates if you follow the steps below.
Lord Winklebottom Investigates Walkthrough | Reach the Submarine
OVERVIEW
Now we have the map we are free to explore more locations on the island. Our next objective is to find and board the submarine that is hidden on the island somewhere. This will hold some key clues and items that will help Lord Winklebottom and Dr Frumple on the next part of their adventure. So move over thalassophobia, and let’s get stuck in.
ACTIONS
Go to FAMILY CRYPT on MAP
FAMILY CRYPT: Enter Crypt
CRYPT: Use Knife on Vines to make Vines
Go to JETTY on MAP
Go Along Beach
When you try to “Go Along Beach” a cut-scene will automatically play. You’ll discover a small pigeon lying exhausted on the beach. Lord Winklebottom quickly realises it is his good friend Detective Culver from Scotland Yard. His telephone call had made it through after all. Culver however is in no fit state to answer questions and is automatically sent to the Gilfrey mansion. There he will rest in the Servant’s Quarters until much later on.
Go Along Beach
ALONG BEACH: Investigate Driftwood
STUDY: Take Axe from Pressure Valve
Note:Â You must have investigated the Driftwood to warrant Lord Winklebottom bothering to take the Axe out of the Pressure Valve. Another example of the game’s specific progression logic.
ALONG BEACH: Use Axe on Driftwood
Use Vines on Driftwood to make Driftwood Plank
Go to Cave
CAVE: Use Driftwood Plank on Lake
You will now be able to enter the Submarine. It would be rude not to.
Enter Submarine