Sekiro: Shadows Die Twice is almost here, and to get you even more hyped for FromSoft’s newest game, we had the pleasure of playing a healthy dose of it at a recent event. That familiar difficulty seen in Dark Souls and Bloodborne has been turned up to 11, featuring some of the most fluid movement and combat Miyazaki and company have ever made. The world may be a lot brighter, but blood flows like the ocean, and you’ll no doubt face some truly awful and obscure adversaries all hellbent and ripping you to pieces. Prepare to die much, much more.