Here’s an in-depth look at how building works in Prison Architect for consoles
IV Software have published a video looking at the third update of their warden-sim Prison Architect, as well as the new console versions of the game.
The video, published on the studios official YouTube channel, airs a conversation between producer Mark Morris and designer Chris Delay as they discuss the development of the console version as well as the new features added to the PC version. It was also noted that there will be a similar system of sharing prisons on console, called World of Wardens. Players on PC can share their prisons with others via Steam Workshop.
I reviewed Prison Architect when it was released on Steam back in October, and absolutely loved it. It gave me hours upon hours of entertainment, and I still regularly sink ten to twenty hours a month playing it.
You can find the update notes below, and the featured video above:
= Guard Towers + Snipers You can now build guard towers around your prison for an extra level of security, intimidation, and force. - New entity type : Snipers Hired from the staff menu. These guys will equip themselves with a scoped sniper rifle from the armoury, if you have one. They will then take turns manning the guard towers you have built. - Snipers will project 'Suppression' to all prisoners within their line of sight. - Rules of engagement When snipers see trouble occuring, they will fire warning shots. If three warning shots are ignored, they will shoot to kill. If you have enabled "Freefire" they will always shoot to kill, without warning. They will also shoot to kill if they see an escaping prisoner already outside the prison secure zone. = Secure Visitation Booths You can now build secure visitation booths in your visitation room if you choose, instead of the usual tables. A secure visitation booth has a glass panel that seperates the inmate from the family member, and they use a phone to talk. - No contraband can be imported through a totally secure visitation room - However the inmates family needs will not be satisfied nearly as well - Nb. There must be a complete seperation of visitors and inmates for a room to be considered secure. = Female Names-in-the-game If you are a Name in the Game customer, you can now update your bio and create a female prisoner if you wish. Go to www.prison-architect.com/register to do this. - Mod API updates Scripted interface buttons now correctly pass click callbacks to the script that created them. This allows scripts to add interactions to other objects in the game world. - Dormitories of 40 or more squares will now get their own sector for the purposes of guard deployment and security zoning - New Translations Japanese