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Frame Rate Counter Comes to Steam

by on January 5, 2015
 

Valve has added a frame rate counter to Steam in it’s latest Client Beta Update, making it easier for PC folk to wage in on the most popular argument in the console war.

There’s also some broadcasting improvements, as well as reducing CPU usage on animated images and fixing the issues with video playback on Mac and Linux. Full changelog below:

General

  • Reduced CPU usage when drawing animated images or videos
  • Fixed video playback performance regression on Mac OS X and Linux
  • Added FPS counter to Steam Overlay
  • Fixed reloading settings values in the Steam Overlay

Broadcast

  • Improved capture performance in D3D9 games
  • Improved audio/video synchronization
  • Improved automatically adjusting video encoding bit rate when a change in available upload bandwidth is detected
  • Fixed opening the broadcast watch page from client UI (friends list, invite chat message, etc.) in the Steam Overlay
  • Improved capture performance in OpenGL games when hardware support is enabled on machines with newer Nvidia GPUs
  • Added first time use and other UI to Big Picture mode
  • Fixed first friend invite to a broadcast sometimes getting dropped