Crystal Dynamics have released a new Dev Diary that details the co-op gameplay of Lara Croft and the Temple of Osiris.
The video goes into details on how the two character archetypes play, as well as how the game changes between solo and group play.
The game is noticeably bigger when more players are involved, with more complex puzzles and larger encounters.
The game also reveals that the game will include a loot system, and that currency will appear in the world that you’ll want to collect individually and fight friends for.
Reminiscent of co-op/competitive foils in games such as The Legend of Zelda: Four Swords Adventures, this sort of ingredient can lead to fun backstabbing and deceit in the heat of the action.
Lara Croft and the Temple of Osiris is set to release on December 9th, for Xbox One, Playstation 4 and PC. Yep, everyone gets this Tomb Raider…