Monaco developer Andy Schatz spoke with fans on Reddit (via Joystiq), saying that he was disappointed with how the game performed on Xbox 360.
Schatz claimed that the delay on 360 hurt the studio’s sales and that time spent on bringing Monaco: What’s Yours is Mine to Microsoft’s console wasn’t worth it:
“I was never depending on the Xbox being our primary revenue generator, but I was very disappointed in Xbox sales nonetheless. We put a ton of effort porting the game, and to have that effort be largely wasted was really disappointing.”
He also attributed the lack of success to poor download numbers of the game’s trial. If you haven’t played Monaco – you should. It’s one of the better multiplayer games released this year.