Take-Two Interactive have announced that their tentpole first person shooter Bioshock Infinite has shipped over 3.7 million units since its release less than two months ago.
The announcement was made by Take-Two in their fourth quarter and full-year earnings report yesterday.
Developers Irrational will be celebrating their biggest ever game launch and reports from Take-Two that there has been “solid demand” for the game’s season pass, which gives players access to three as-of-yet unannounced pieces of single player DLC.
Infinite was released on March 26th, dominating sales charts around the world.
Thanks to the enormous success of the game the publisher’s fourth quarter revenue doubled over the year before, from $148.1 million to $303.1 million. They also recorded a profit of $42.9 million compared to last year’s $50.9 million loss.
Take-Two also reported that the biggest contributions to their bottom line in the last fiscal year came from Borderlands 2, NBA 2K13, BioShock Infinite, Max Payne 3, Grand Theft Auto IV, XCOM: Enemy Unknown, and Red Dead Redemption.