Piracy is approached differently by many game developers. The more indie studios are sometimes happy that more people will be playing their game, whilst its a major no-no for most of the big publishers.
At GDC, game designer on The Witcher 3: Wild Hunt Maciej Szczesnik spoke with Kotaku about how CD Projekt RED are tackling the issue of piracy with their upcoming open-world RPG. They’re not, basically.
“We are trying to get rid of DRM. If someone wants to pirate a game, eventually he will.”
Managing director Adam Badowski also chimed in:
“Which is bad, of course. But you can’t do anything about it, so. We want to give the best user experience possible. When we removed DRM, people on those torrents were actually asking people not to download our game, because we [weren’t using DRM].”
The digital rights management issue will forever be a discussion point for gamers and with SimCity’s recent server issues, maybe more publishers will think twice about adding always online functionality to their games.
How do you feel about this? Are you keen for more publishers to take a page out of CD Projekt RED’s book? Let us know in the comments section, below.
The Witcher 3: Wild Hunt will be released in 2014 for Windows PC, PlayStation 4 and other next generation systems