Cleverly, Sony’s support of the indie developer continues as they dropped some really big announcements at GDC. At the Game Developers Conference in San Francisco, Sony Computer Entertainment showcased 25 of the upcoming indie games that will be available on their platforms, at an event called PlayStation Indie Arcade.
Some of these games we already know are coming to Sony hardware like Thomas Was Alone and the brilliant Hotline Miami, but some of these are newly announced games. Here’s the full list, as outlined on the PlayStation Blog:
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Blacklight: Retribution – PlayStation 4
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Primal Carnage: Genesis – PlayStation 4
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Ibb & Obb – PlayStation 3
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Rain – PlayStation 3
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Sportsfriends (including Johann Sebastian Joust, BaraBariBall, Hokra and Super Pole Riders) – PlayStation 3
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Divekick – PlayStation 3 and PlayStation Vita
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Dragon Fantasy Book II – PlayStation 3 and PlayStation Vita
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Guacamelee! – PlayStation 3 and PlayStation Vita
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Hotline Miami – PlayStation 3 and PlayStation Vita
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Luftrausers – PlayStation 3 and PlayStation Vita
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Spelunky – PlayStation 3 and PlayStation Vita
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Thomas Was Alone – PlayStation 3 and PlayStation Vita
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Friend Network App – PlayStation Vita
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Limbo – PlayStation Vita
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Metrico – PlayStation Vita
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Velocity Ultra – PlayStation Vita
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A Virus Named Tom – PlayStation Mobile
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Beatdown in Treachery City – PlayStation Mobile
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Crumble – PlayStation Mobile
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Crystallon – PlayStation Mobile
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Don’t Wake the Bear – PlayStation Mobile
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Hermit Crab in Space! – PlayStation Mobile
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Oh, Deer! – PlayStation Mobile
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Rymndkapsel – PlayStation Mobile
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Ten By Eight – PlayStation Mobile
Two names instantly stick out and that’s Mossmouth’s XBLA effort Spelunky and the PC free-to-play title Blacklight: Retribution. Spelunky is following the route of Hotline Miami and will be available on PS3 and Vita, whilst Blacklight is coming to PS4. The F2P FPS will remain free on PlayStation 4, yet there’s no word on if PC players will be able to face off against PS4 gamers.
On top of that, Divekick was announced to be coming to PlayStation 3 and Vita. The game is being developed by Iron Galaxy and the premise of the fighting game is that there are two buttons: one to dive, and one to kick. Simplicity at its finest.
Sony’s strategy to bring more indie developers in to the PlayStation eco system is a brilliant move on their part. They’re eager to kick off the next generation in a bit more style than last time and embracing the little guys is just as important as brown-nosing the big boys.