More On Twisted Pixel’s “The Gunstringer” – Artwork & Press Release
Yesterday we brought you the news that Twisted Pixel had announced “The Gunstringer”, a game for Microsoft’s Xbox 360 Kinect! Today we are pleased to bring you some artwork from the game as well as the press release, in full!
“Puppets are just something I’ve always loved,” says Michael Wilford, CEO of Twisted Pixel Games and closeted marionette aficionado. “What makes games great is that they are such a collaborative process. I have over three hundred puppets in my basement, and Bill Muehl, our Game Director, collects Western landscape photography.
Oh, and of course we have Dan Teasdale, our Design Lead, whose family was brutally murdered by drug lords when he was a child, and who’s been on a mission of vengeance ever since.”
Originally conceived as an Oregon Trail – style singalong, design decisions throughout the project gradually axed all those elements in favor of the single minded pursuit of revenge by a soulless puppet. Bill recalls, “I tried to bring up compromise with Dan a couple times, but he’d just start fingering that necklace made out of the ears of his slain enemies and stare out into the distance. At that point I’d just mumble something and back away.”
The player controls a marionette named the Gunstringer using Kinect’s unique motion-based controls. The epic tale of the lonely gunman unfolds across several acts, each performance taking place in a hand-crafted environment. The Gunstringer has several weapons at his disposal, each tool of vengeance unleashed through the player’s gestures. The game’s lavish production features over thirty characters and countless animations.
Additional information about The Gunstringer can be found at www.thegunstringer.com. The site features information about the game, the release trailer, and our developer’s blog, covering thoughts from the team as their work progresses.
The Gunstringer is expected to be completed in 2011. Dan’s quest to temper the pain in his soul with violence has not yet been given an end date.
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You can read our previous interview with Twisted Pixel by clicking here.